大家好,我是小跳,我来为大家解答以上问题。地下城守护者修改怪物属性,地下城守护者2修改很多人还不知道,现在让我们一起来看看吧!
1、 修改mapxxxxx.txt Map00001.txt - Map00020.txt 是正常关 map101.txt后面是附加关设置 rem 开始金钱 START_MONEY(PLAYER0,9999999) rem 怪物生成(越小越容易出现?) ADD_CREATURE_TO_POOL(Dragon,3) ADD_CREATURE_TO_POOL(AVATAR,3) ADD_CREATURE_TO_POOL(FLY,3) ADD_CREATURE_TO_POOL(Spider,5) ADD_CREATURE_TO_POOL(SORCEROR,3) ADD_CREATURE_TO_POOL(BUG,12) ADD_CREATURE_TO_POOL(BILE_DEMON,20) ADD_CREATURE_TO_POOL(DARK_MISTRESS,25) ADD_CREATURE_TO_POOL(Troll,10) ADD_CREATURE_TO_POOL(Fly,10) ADD_CREATURE_TO_POOL(ORC,20) ADD_CREATURE_TO_POOL(Demonspawn,20) ADD_CREATURE_TO_POOL(HELL_HOUND,20) rem 可以出现的怪物 CREATURE_AVAILABLE(PLAYER0, TROLL,1,1) CREATURE_AVAILABLE(PLAYER0, DRAGON,1,1) CREATURE_AVAILABLE(PLAYER0, DEMONSPAWN,1,1) CREATURE_AVAILABLE(PLAYER0, FLY,1,1) CREATURE_AVAILABLE(PLAYER0, ORC,1,1) CREATURE_AVAILABLE(PLAYER0, DARK_MISTRESS,1,1) CREATURE_AVAILABLE(PLAYER0, HELL_HOUND,1,1) CREATURE_AVAILABLE(PLAYER0, GHOST,1,1) CREATURE_AVAILABLE(PLAYER0, DRAGON,1,1) CREATURE_AVAILABLE(PLAYER0, BILE_DEMON,1,1) CREATURE_AVAILABLE(PLAYER0, BUG,1,1) CREATURE_AVAILABLE(PLAYER1, SORCEROR,1,1) CREATURE_AVAILABLE(PLAYER1, SPIDER,1,1) CREATURE_AVAILABLE(PLAYER1, SKELETON,1,1) CREATURE_AVAILABLE(PLAYER0, VAMPIRE,1,1) CREATURE_AVAILABLE(PLAYER0, HORNY,1,1) CREATURE_AVAILABLE(PLAYER0, WIZARD,1,1) CREATURE_AVAILABLE(PLAYER0, BARBARIAN,1,1) CREATURE_AVAILABLE(PLAYER0, ARCHER,1,1) CREATURE_AVAILABLE(PLAYER0, MONK,1,1) CREATURE_AVAILABLE(PLAYER0, DWARF,1,1) CREATURE_AVAILABLE(PLAYER0, KNIGHT,1,1) CREATURE_AVAILABLE(PLAYER0, AVATAR,1,1) CREATURE_AVAILABLE(PLAYER0, WITCH,1,1) CREATURE_AVAILABLE(PLAYER0, GIANT,1,1) CREATURE_AVAILABLE(PLAYER0, FAIRY,1,1) CREATURE_AVAILABLE(PLAYER0, SUMURAI,1,1) CREATURE_AVAILABLE(PLAYER0, IMP,1,1) CREATURE_AVAILABLE(PLAYER0, BEETLE,1,1) CREATURE_AVAILABLE(PLAYER0, TENTACLE,1,1) CREATURE_AVAILABLE(PLAYER0, FLOATING_SPIRIT,1,1) rem 可用建筑物 ROOM_AVAILABLE(PLAYER0,TREASURE,1,1) ROOM_AVAILABLE(PLAYER0,LAIR,1,1) ROOM_AVAILABLE(PLAYER0,GARDEN,1,1) ROOM_AVAILABLE(PLAYER0,TRAINING,1,1) ROOM_AVAILABLE(PLAYER0,RESEARCH,1,1) ROOM_AVAILABLE(PLAYER0,BARRACKS,1,1) ROOM_AVAILABLE(PLAYER0,GUARD_POST,1,1) ROOM_AVAILABLE(PLAYER0,TORTURE,1,1) ROOM_AVAILABLE(PLAYER0,TEMPLE,1,1) ROOM_AVAILABLE(PLAYER0,Bridge,1,1) ROOM_AVAILABLE(PLAYER0,prison,1,1) ROOM_AVAILABLE(PLAYER0,Workshop,1,1) ROOM_AVAILABLE(PLAYER0,Graveyard,1,1) ROOM_AVAILABLE(PLAYER0,SCAVENGER,1,1) rem 可用魔法 MAGIC_AVAILABLE(PLAYER0,POWER_HAND,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_IMP,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_SLAP,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_Sight,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_OBEY,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_CALL_TO_ARMS,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_HEAL_CREATURE,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_SPEED,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_PROTECT,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_CONCEAL,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_CAVE_IN,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_CHICKEN,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_disease,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_destroy_walls,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_LIGHTNING,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_POSSESS,1,1) MAGIC_AVAILABLE(PLAYER0,POWER_ARMAGEDON,1,1) MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HOLD_AUDIENCE,1,1) rem 可用门和陷阱 DOOR_AVAILABLE(PLAYER0,WOOD,1,10) Door_available(PLAYER0,Steel,1,10) Door_available(PLAYER0,Magic,1,10) DOOR_AVAILABLE(PLAYER0,BRACED,1,10) ADD_CREATURE_TO_LEVEL(PLAYER0,AVATAR,PLAYER0,4,10,1) Trap_Available(PLAYER0,Poison_GAS,1,10) Trap_Available(PLAYER0,Boulder,1,10) Trap_Available(PLAYER0,Lava,1,10) Trap_Available(PLAYER0,word_of_power,1,10) TRAP_AVAILABLE(PLAYER0,ALARM,1,10) TRAP_AVAILABLE(PLAYER0,LIGHTNING,1,10) rem 增加特定怪物 rem 玩家 怪物 玩家 数量 等级 是否 ADD_CREATURE_TO_LEVEL(PLAYER0,VAMPIRE,PLAYER0,5,10,1) ADD_CREATURE_TO_LEVEL(PLAYER0,IMP,PLAYER0,5,10,1) ADD_CREATURE_TO_LEVEL(PLAYER0,AVATAR,PLAYER0,4,10,1) IF(PLAYER_GOOD,TOTAL_CREATURES == 0) rem 把怪物带到下一关 ADD_CREATURE_TO_LEVEL(PLAYER0,VAMPIRE,10,1,10,100) WIN_GAME ENDIF rem 增加一组怪物 rem 先定义怪物 CREATE_PARTY(DWARF) rem 增加命令 组名称 怪物 等级 生命? ADD_TO_PARTY(DWARF,DWARFA,9,650,STEAL_GOLD,0) ADD_TO_PARTY(DWARF,THIEF,9,3000,STEAL_GOLD,0) ADD_TO_PARTY(DWARF,WIZARD,10,300,ATTACK_DUNGEON_HEART,0) ADD_TO_PARTY(DWARF,BARBARIAN,10,300,ATTACK_DUNGEON_HEART,0) ADD_TO_PARTY(DWARF,KNIGHT,10,300,ATTACK_DUNGEON_HEART,0) ADD_TO_PARTY(DWARF,WITCH,10,300,ATTACK_DUNGEON_HEART,0) ADD_TO_PARTY(DWARF,AVATAR,10,300,ATTACK_DUNGEON_HEART,0) ADD_TO_PARTY(DWARF,GIANT,10,500,ATTACK_DUNGEON_HEART,0) ADD_TO_PARTY(DWARF,FAIRY,10,550,ATTACK_DUNGEON_HEART,0) ADD_TO_PARTY(DWARF,SAMURAI,10,550,ATTACK_DUNGEON_HEART,0) rem 增加 玩家 组名 ? 组数? ADD_PARTY_TO_LEVEL(PLAYER0,DWARF,3,1) ADD_PARTY_TO_LEVEL(PLAYER0,DWARF,-1,1) rem ? ADD_TUNNELLER_PARTY_TO_LEVEL(player,party_name,where,head_for,number,level,gold) ADD_TUNNELLER_PARTY_TO_LEVEL(PLAYER0,DWARF,-2,DUNGEON,1,10,100) ADD_TUNNELLER_PARTY_TO_LEVEL(PLAYER0,DWARF,-2,DUNGEON,1,10,100) ADD_TUNNELLER_PARTY_TO_LEVEL(PLAYER0,DWARF,-3,DUNGEON,1,10,100) ADD_TUNNELLER_PARTY_TO_LEVEL(PLAYER0,DWARF,-6,DUNGEON,1,10,100) 注:有些关不能乱改,否则刚进入游戏时金钱为0,啥也不能干 这样有些关。
2、比如隐藏关也可以用常用的方法玩了,不用管时间限制了 :) (记得修改前先备份一份,否则出问题就回不去了) PS: 金钱不能改太多。
3、否则就为0 附上修改器 ----------------------------------- 地下城守护者1代编辑器下载地址 http://games.sina.com.cn/downgames/edit/121960.shtml http://d7.games.sina.com.cn/edit_1024/dixia2.1.exe。
本文到此讲解完毕了,希望对大家有帮助。